My first modelling project in quite some time, i have learnt alot and i am trying some techniques iv seen used by other leet ninjas. I am trying the following
1) Model a base mesh for the object
2) sketch over an AO render, creating detail
3) model the base of the details
4) sculpt
5) texture
Im halfway through step 2 at the moment, step one base mesh looked something like this :

Step 2 : still trying to detail and figure out what it is in the first place (i know its a wallpanel)

Comments and ideas welcome. I am getting used to XSI still so the modelling is slower than normal :/









